#include "CRL_Context.h"

CB_SUBNAMESPACE_START(RenderLib)

// --------------------------------------------------------------------------------

#define ENUM_ITEM(_Name) #_Name,
const char* IContext::s_PrimitveTypeNames[IContext::NumPrimitiveTypes] =
{
	"Invalid",
	#include "CRL_PrimitiveTypesEnum.h"
};
#undef ENUM_ITEM

// --------------------------------------------------------------------------------

CCamera* IContext::GetCamera()
{
	return &m_Camera;
}

// --------------------------------------------------------------------------------

void IContext::SetCamera(CCamera& _rCamera)
{
	m_Camera = _rCamera;
}

CB_SUBNAMESPACE_END